Audience Response

Classroom clickers and game buzzer systems are a playful and effective way to increase participation and engagement in the learning process. Use game shows to improve memory, reinforce lesson content, and make learning fun. Audience-response-style clickers let every participant buzz in with an answer. Then, results are synthesized so teachers and trainers can get a quick understanding of who knows what. Alternatively, try a game show-style answer buzzers and embrace the excitement of competitive play. Both lend energy and excitement to classroom events. 

  • Answer Board, Marker, Eraser - THUMBNAIL

    Answer Board, Marker, Eraser

    WBOABME

    $6.50 $5.00
  • The Yes! Button

    The Yes! Button

    GABWY

    $12.00
  • Me First v.3 - 1 extra player PAD

    Me First!® v.3 Wireless Buzzer System - 1 extra player PAD

    GAMFBP

    $39.95
  • Me First 12-player Wireless Game Buzzers

    Me First!® v.3 Wireless Game Buzzers - 12-user set

    GAMFBB

    $411.95
  • Me First v.3 wireless Game Buzzers - Small Group 4-user Set

    Me First!® v.3 wireless Game Buzzers -4-user Set + facilitator

    GAMFB4

    $220.95
  • Answer Buzzers; set of 4 colors/sounds

    Answer Buzzers (set of 4) - 4 different FUN sounds

    GABUB

    $22.99
  • The No! Button

    The No! Button

    GABWN

    $12.00
  • Lights and Sounds Buzzers

    Lights and Sounds Buzzers (set of 4)

    GABUD

    $28.95
  • Right & Wrong Answer Buzzers

    Right & Wrong Answer Buzzers NEW & IMPROVED (set of 2)

    GABWR2

    $19.95
  • Me First v.3 Facilitator Control Unit

    Me First!® v.3 Facilitator Control Unit

    GAMFBF

    $99.95
  • Meridia EZ-Vote  5 Button Clicker

    Meridia EZ-Vote 5 Button Clicker

    ARMEVR10

    $395.00
  • Meridia EZ-Vote  Audience Response System

    Meridia EZ-Vote Audience Response System

    ARMEVRK

    $1,495.00

DATA SUGGESTS THAT CLASSROOM CLICKERS WORK!

Audience response answer buzzers work well for several reasons:
  1. Clickers help students stay focused on the material being presented. In part, this is because trainers using audience response systems must break from lecturing to ask questions and prompt learners to think about the content.
  2. Clickers make participation easy and fun.
  3. Anonymized results protect students who answer incorrectly from feeling embarrassed.
  4. Trainers and facilitators can gauge learning gaps at the moment, rather than waiting for tests and assessments to evaluate the effectiveness of the training.
Academic studies also support this claim: “90.9% of the students surveyed either “Agreed” or “Strongly Agreed” that Audience Response systems improved engagement and participation; 81.8% said it increased their attention span and helped them learn more effectively.” ~ Caledonian Business School, UK, Andy Sharp and Angela Sutherland

ENGAGE STUDENTS IN MULTIPLE WAYS

Recordable answer buzzers and classroom clickers are just one of many ways to energize the learning process. Learning specialists and brain scientists find that learning is more memorable when the process engages multiple sensory inputs – sight, sound, smell, stories, music, emotions, etc. Consequently, training tools like visual photo decks to debrief learning, individual answer boards that require writing, and tactilely interesting fidget toys are wonderful additions to a trainer’s treasure trove. Equip your learning centers with a wonderful assortment of tools for trainers that spark interest and engagement. Trainers Warehouse is your one-stop shop! We’re often told it’s like a candy store for trainers.