Mars Rover Challenge Teamwork Game

Practice functioning in silos and contrast this experience with working collaboratively.

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Mars Rover Challenge (formerly Mars Surface Rover) provides a powerful, unique hands-on experience that allows participants to connect with the concept of collaboration at a deep and personal level. Participants are immersed in a team construction activity, whereby they are tasked by the World Space Agency to build a prototype rover for traversing Mars’ rocky terrain.

All components -- except for the participant workbooks -- are reusable, although additional workbooks can be individually purchased. (See product code #GAMARTW)

The Teamwork version is designed to help individuals become more effective team members by allowing them to experience the differences between working collaboratively and working in "silos".

The program is ideal for established teams who are looking to increase their productivity, efficiency, and innovation and who may need to break free from unhealthy work habits. It is equally well suited for new teams who are striving to integrate collaboration into their developing team dynamic. This version introduces basic concepts such as interdependence, common goals, and diversity with an unconventional simulation.

How it Works: In the Teamwork version, the game is split into two rounds. In both rounds participants work in teams to construct a rover, but with varying approaches to work. In the first round, they simulate working in "silos" as they withhold information and complete their assigned tasks individually. In the second round, participants simulate working collaboratively as they communicate information and tasks openly and work together to design the rover they think has the best chance of completing its mission. The end result in each round usually is markedly different, and the process and outcomes make for lively discussion and usually quite a few "Ah-Ahs!" as they realize the effects the two different approaches to work have on morale, motivation, and performance.

Time required: 4.5 hours

Learning Outcomes: Recognize the distinction between a team and a group, understand how teammates responsibilities are interdependent, and realize the importance of continual communication within the team.

Contents of Game Kit:

  • Facilitator Guide
  • 18 Workbooks
  • 3 Game Parts Bags with K'NEX® Pieces
  • 1 Clear Plastic Wallet with Extra K'NEX® Pieces
  • 6 Blueprints
  • 3 Sets of 6 Task cards
  • 1 Poster
  • 1 Tote Bag
  • 1 USB FLASH DRIVE, which includes:
    Teamwork Learning Overview
    Teamwork PowerPoint Presentation
    Teamwork Theory Background
    Teamwork FAQ
Part of the HRDQ game series.

Mars Rover Challenge Teamwork Game

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