UNZIP-it!™ and start talking about topics that matter!
It's time to open up the conversation and talk about the unspeakable! Pop a bunch of pertinent questions into the UNZIP-it!™ zipper mouth and pass the pouch from player to player. Unzip the playful pocket and pull out a discussion topic to spark conversation and build relationships. Invite recipients to pull out a topic, read it to the group and respond.
Stuff the pocket with the following deck of 30 pre-printed cards. Each deck contains the same prompts as its namesake Thumball (you can customize any blank cards with your own discussion prompts)
Pocket: 8” x 6”
Cards: 3.5” x 2.5”
UNZIP-it!™ With Get Happy At Work Deck
The Get Happy at Work deck helps create a more positive workplace by allowing colleagues to share goals, discuss challenges, and build relationships. Focusing on Positive Emotion, Engagement, Meaning, Accomplishments, and Relationships, the prompts help surface sources of happiness as they draw out individuals' personal qualities, work challenges, professional goals, and organizational dynamics. By putting a positive spin on important discussion topics, the Get Happy at Work Thumball helps promote optimism, identify areas for organizational improvement and build a happier workplace. (Click on the card images above to see the prompts)
The inscription on the back says it all:
Feeling shy about speaking out?
Or, not sure what to talk about?
It's easy now to start the flow,
And have discussions bloom and grow.
Unzip the pouch and pick a topic,
Big and broad, or microscopic,
A prompt that doesn't dig too deep,
Or one that makes you take a leap.
Go ahead, reach in and pick it,
Read the prompt and then UNZIP-it!
[NOTE: Silver Series Conversation Prompts are available as Thumballs, UNZiP-IT! Pocket & Deck, and Virtual/Remote PPT.]
** TIPS **
Take turns circulating the UNZIP-it!™ Ask players to answer the prompt they've pulled out of the pouch
If you want to kick it up a notch, try these creative twists:
- Ask players to anticipate what answer will be given by another player.
- Have players recall answers given by previous responders, before adding their own answer.
- Ask first recipient to select a question panel to which all players must respond or contribute.
- Ask listeners what they think the prompt was.
©Trainers Warehouse – Trainers Warehouse holds the copyright for this set of questions. Reproductions cannot be made without express approval.