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12 products
by Craig McFadyen (Author), Derek Good (Author)
Black & White Version.If you are a people manager, trainer, coach or just someone who has to engage people this book is for you. This book of 101 activities, energizers, icebreakers and stories has been designed with over 30 years joint training experience by two corporate trainers who know how hard it can be to keep teams and groups engaged. Whether you are looking to spice up your training courses, energise your team meetings, raise team morale or simply have some fun with your teams this book will help you achieve that. Each activity has a consistent format and is broken down into categories to make it quick and easy for you to find the one that will suit your needs. Activities range from full-on team building and communication activities down to quick fun energisers you can do on the spot. With each activity carefully chosen and laid out to ensure you have maximum opportunity of success, we have also ensured you won't break the bank by needing lots of expensive or complicated materials to run these activities. You may not have the time or budget to run full blown training courses but by using this book there is nothing stopping you from creating more engagement, energy and fun with your teams or groups.
by Mary Scannell (Author), Jim Cain (Author)
Make training a game that everyone can win!
Featuring activities and exercises designed for groups of any size, The Big Book of Low-Cost Training Games proves that training can still deliver outstanding results, even when you're watching the bottom line.
Whether you're a trainer or facilitator, a group leader or manager, you'll find the games in this book are excellent tools for building trust, exploring character, fostering collaboration, and demonstrating more effective communication techniques. Better still, with minimal props like index cards and markers, these activities are not just cost-effective but are also simple to set up and can be done virtually anywhere.
From painless icebreakers to group challenges to meaningful community-building projects, The Big Book of Low-Cost Training Games is your winning game plan for maximizing group engagement and getting the most ROI from your training budget.
Author Biography
MARY SCANNELL has worked as a consultant, speaker, writer, and trainer for the past 20 years. She is coauthor of several books, including The Big Book of Brainstorming Games and The Big Book of Virtual Team-Building Games.
JIM CAIN is the author of nine books of team and community-building activities, including Teamwork & Teamplay and Essential Staff Training Activities.
by Tolulope Noah (Author)
Designing and Facilitating Workshops with Intentionality offers practical guidance, tools, and resources to assist practitioners in creating effective, engaging workshops for adult learners.
Author Biography
Tolulope Noah, EdD, is an educational developer at California State University, Long Beach, USA, where she designs and facilitates professional learning programs for instructors. She has 16 years of teaching experience, and she enjoys facilitating engaging workshops and keynotes about a variety of teaching, learning, and technology topics. Learn more at www.tolunoah.com.
by Amy Climer (Author)
Inspire collective creativity, drive innovation, and unlock breakthrough success.
Do you struggle to inspire creativity within your team? Do you want to see your team excel in creativity and problem-solving? Dr. Amy Climer has brought forth the comprehensive roadmap for leaders to drive their teams toward unparalleled creativity and innovation. She offers actionable insights to unlock your team's potential. She gives you the tools to empower your team to consistently generate ground-breaking ideas.
A renowned innovation consultant, Dr. Amy Climer shatters the common belief that innovation happens by chance or magic. Through years of experience and research distilled into this essential guide, she demonstrates how innovation stems from a process. One that can be learned, practiced, and repeated. She offers her Deliberate Creative Team system as an intentional, structured process that yields innovative solutions. The book is packed with relatable stories, effective exercises, and productive tools designed to cultivate a culture of creativity within your team. She gives you the blueprint to inspire your team to hone their skills to be more creative⎯together.
If you want to lead a creative team that can innovate anytime it wants, Deliberate Creative Teams is the catalyst you need to leverage the power of collective creativity. This book empowers you to transform your team's creative potential, translating into unmatched success.
by Candido Segarra (Author)
ARE YOU A BOSS OR A LEADER? Transforming your Management and Leadership Style for the 21st Century
In post COVID-19 world, managers at all levels are adapting and altering their leadership style, typically from an authoritative "boss" model, to one of a coach, mentor, and people developer to meet the needs of new generations of leadership talent and a changing workplace. How to Become a World-Class Training Facilitator and Coach, designed for non-training leaders, is a no-nonsense, extensive guide in the processes of learning how to facilitate meetings, training, and development programs of all kinds as well as group presentations and designing programs.
Candido Segarra, drawing on his decades of successfully developing leaders and management teams, shares his wisdom and vision of transformational leadership development and training, while providing the layered skills and techniques necessary to become a world-class trainer, facilitator, coach, mentor, and people developer.
Whether you are just beginning your managerial career, are an experienced manager, or are a facilitator wanting to sharpen and expand your skill set, this book lays the foundation for transitioning from a "boss" model to becoming an intuitive leader, people developer, and facilitator for all types of training processes. It is a must-read for 21st-century leaders!
by Doni Tamblyn (Author), Sharyn Weiss (Author)
To produce changes that last beyond the classroom, training games must engage restless audiences, keep them interestedand make learning fun!
The Big Book of Humorous Training Games uses witty, engaging games to create memorable lessons in numerous basic training topics, including customer service, teambuilding, creative problem solving, time management, and more. Step-by-step instructions work with dozens of reproducible handouts and worksheets help trainers and speakers minimize preparation timeand maximized training success.
Back Jacket
The latest mind-brain research confirms something every trainer has long suspected: that people think and learn better when the process is fun. The Big Book of Humorous Training Games features 50 unique experiential training activities that create memorable learning on topics ranging from management skills, change, and emotional intelligence to dealing with difficult people.
This easy-to-read manual gives step-by-step directions that will help new and veteran trainers infuse their workshops with humor, fun and creativity. Each chapter in the book offers fie games to teach a popular, business-related topic. You get:
- Theoretical background on the topic
- A suggested amusing introduction for each activity
- Step-by-step directions
- Reproducible handouts
- Recommended debriefing questions
The book is peppered throughout with comic delivery tips to enhance your comfort with the material.
The Big Book of Humorous Training Games will help you to tap into your natural ability to use humor. Find out how to hold your learners' attention, and design training sessions that will drive home the essential skills they need.
Author Biography
Doni Tamblyn, is President of the San Francisco based training company, Humor Rules. Over the past 10 years she has delivered hundreds of seminars and presentations to organizations around the world.
Sharyn Weiss, is a performance consultant and trainer with 15 years of experience working with non-profit and corporate groups. she has an MA in Training and Development. This is her second book on experiential training.
by John Newstrom (Author), Edward Scannell (Author)
Did you know that games can be a terrifically effective way to build team spirit, communication, and trust among people who work together day in and day out? Now you can spark morale in any work group by choosing from 70 stimulating games and activities specifically designed for the manager who's looking to raise sagging morale in a department, liven up boring staff meetings, enable team members to collaborate smoothly and effectively, and much more
Back Jacket
The fun way to lift morale in any work group!
Did you know that games can be a terrifically effective way to build team spirit, communication, and trust among people who work together day in and day out? Team-building games and activities are so stimulating and enjoyable that everyone in the department actually looks forward to them! Now you can choose from 70 varied and imaginative games and activities that have been specifically designed for the manager who's looking to:
- Raise sagging morale in a department
- Liven up boring staff meetings
- Improve communication
- Promote a culture of harmony and cooperation
- Have fun with your work team
Each of these games is fast, creative, easy-to-lead, and will help you accomplish your team building goals. Learn valuable tips on how to present games and how to select activities for particular situations. Get essential advice on what not to do when leading games, and much more!
Author Biography
Dr. John W. Newstrom and Edward E. Scannell are respected authors, professional speakers, and seminar leaders. They are the coauthors of McGraw-Hill's best-selling Games Trainers Play series, which has sold more than 250,000 copies.
by Cyndi Maxey (Author), Kevin O'Connor (Author)
As the workforce ages and younger trainers and managers emerge, facilitation skills take on a new importance and, with the increased use of social networks, new facilitation skills are needed. Written by two facilitation gurus, this book shows how to make any learning environment come alive. It outlines proven guidelines any trainer can use to unify groups, inspire creativity, and get audiences, teams, and colleagues to speak up, talk back, participate, and engage in meetings.
Front Jacket
If you are a facilitator with years of experience or just getting started, you will learn what it takes to create and deliver a high-powered presentation that is tailor-made to draw in your audience members and get results every time. Once you set the stage to include and connect with your audience, you will trigger memory and action like never before.
Fearless Facilitation is filled with easy-to-implement presentation techniques designed to appeal to all types of participants. You will learn how to break the fourth wall (the invisible wall that separates you from the audience) and engage your audience through dialogue. In addition, the authors show not only how to involve participants in the conversation but also what to do when they grow silent or argumentative.
Throughout the book a personalized coach helps you with answers to common questions, specific scenarios, and past nightmare experiences. The coach helps to clarify the text, calm any fear, and take the next right step. And, to further illustrate how to become a skilled fearless facilitator, the book is peppered with interviews with masters of the craft of facilitation and engagement.
Praise for Fearless Facilitation
Maxey and O'Connor inspire readers to engage with audiences as collaborators. Experienced facilitators will be motivated to take new risks; beginners will feel prepared to actively engage an audience.
--Kathleen M. Galvin, Ph.D., Communication Studies Department, Northwestern University
Fearless Facilitation is a blockbuster resource for engaging even the most challenging audience with confidence and purpose.
--Judy L. Schueler, Vice President and Chief Human Resource Officer, University of Pennsylvania Health System
Through this book Maxey and O'Connor have actually facilitated a process for you to become a better facilitator. These two not only know what they're doing, they've put together one of the most practical books on the market. Read it and then go facilitate something!
--Ron Culberson, MSW, CSP, speaker, humorist and author of Do It Well. Make It Fun
Back Jacket
If you are a facilitator with years of experience or just getting started, you will learn what it takes to create and deliver a high-powered presentation that is tailor-made to draw in your audience members and get results every time. Once you set the stage to include and connect with your audience, you will trigger memory and action like never before.
Fearless Facilitation is filled with easy-to-implement presentation techniques designed to appeal to all types of participants. You will learn how to break the "fourth wall" (the invisible wall that separates you from the audience) and engage your audience through dialogue. In addition, the authors show not only how to involve participants in the conversation but also what to do when they grow silent or argumentative.
Throughout the book a personalized "coach" helps you with answers to common questions, specific scenarios, and past nightmare experiences. The coach helps to clarify the text, calm any fear, and take the next right step. And, to further illustrate how to become a skilled fearless facilitator, the book is peppered with interviews with masters of the craft of facilitation and engagement.
Author Biography
Cyndi Maxey, CSP, owns Maxey Creative Inc., a communication consulting firm. She is a professional speaker, facilitator and coach and holds the Certified Speaking Professional designation with National Speakers Association.
Kevin E. O'Connor, CSP, is a speaker, consultant, and teaches graduate and undergraduate classes at Chicago's Loyola University and Columbia College of Chicago. Kevin is also a Certified Speaking Professional.
by Mary Scannell (Author), Michael Abrams (Author), Mike Mulvihill (Author)
Get remote team members to interact as if they're in the same room
Whether you're videoconferencing with team members across the world or e-mailing a colleague sitting ten feet away, the truth is evident: technology has permanently altered the way we communicate. The virtual workplace can facilitate quicker decision making and reduced overhead. But the lack of face-to-face interaction can also impede trust, innovation, and creativity among team members.
The Big Book of Virtual Team-Building Games is packed with games and activities for developing productive virtual teams across all digital platforms, including e-mail, mobile devices, web-based conferencing tools, and social media sites such as Facebook, Twitter, and Skype.
The Big Book of Virtual Team-Building Games helps you:
- Build a greater sense of community and reduce conflict
- Increase levels of engagement
- Get the most out of more-introverted team members
- Boost team members' productivity
Make sure that the only thing separating your people is distance. The Big Book of Virtual Team-Building Games is just the tool you need to develop trusting relationships, foster clear communication, and use technology to enhance the team's connections.
Author Biography
Mary Scannell has worked as a consultant, speaker, writer, and trainer for the past twenty years. She is coauthor of The Big Book of Team-Motivating Games and author of The Big Book of Conflict-Resolution Games.
Michael Abrams is senior director of talent optimization for Banner Healthcare and founder of LearnCamp Phoenix.
Mike Mulvihill is the founder of PossibiliTEAMS Corporate Team Building & Training.
by Britt Andreatta (Author)
Fully revised and expanded second edition!
We are biologically wired to learn. It's the key to our survival and the path to fulfilling our potential--to become or develop into something more. Wired to Grow helps unlock the fullest expression of who we are, giving you the keys to understand the neuroscience of learning and apply your natural wiring to positively transform lives, habits and organizations.
by Nanna Frank (Author), Anne Madsen (Author)
A guide for teachers and leaders who aspire to create curious and collaborative learning cultures using Graphic Facilitation.
'Draw to Learn' offers practices and processes for how to create Meaningful Learning Communities and illustrates how Graphic Facilitation can be a powerful and playful tool to offer shared clarity, support clear communication and invite participation inside and outside the classroom.
Change is a natural and inevitable part of our personal and professional life.
At times we consciously bring about change and sometimes change is imposed or invited from outside. No matter how change comes about, it is our experience that more often than not, we are challenged when we are required to change, develop and practice new ways of working. At the same time we acknowledge that change is at the heart of what it means to be a learner and to grow as a human being.
In the book we will dig into and unfold what Meaningful Learning Communities are, and how Graphic Facilitation can support you in creating the optimal conditions for these communities to thrive in an educational context. We are introducing visual methods that can be used to visualise learning processes and learning strategies, create clarity around objectives and progression as well as invite students and teachers to contribute with their own knowledge and competences. These methods can build an enriching, inspiring and motivating learning environment where children and adults alike can acquire and create new knowledge and competences together.
In the book you will find visual templates, DIY drawing exercises, cases from the classroom, an extensive icon library and inspiration for how you can use Graphic Facilitation in your daily work to create inspiring and collaborative learning environments.
Enjoy!!
by Glenn E. Singleton (Author), Curtis Linton (Author)
This facilitator's guide shows staff developers how to develop training for educators that examines the relationship between race and achievement and promotes academic parity.
